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81. Sticky:[Crius] Manufacturing feedback - in Test Server Feedback [original thread]
Had finally some time to fiddle with the new UI on Sisi today (Yay for summer vacation ). Some quick observations. 1. Finding blueprints is painful, to make it better I suggest: - make the pulldown menu where containers appear (the right most) so...
- by Sable Moran - at 2014.06.30 11:11:00
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82. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
I noticed that the manufacturing times have changed a lot for some blueprints. For example ammunition blueprints currently in TQ are all four (4) minutes per batch of 100 hundred units. Where as in Sisi they are 4 minutes for small ammo (S size, ...
- by Sable Moran - at 2014.06.30 10:35:00
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83. Reduce the training requirement to inject Light Drone Operation - in Player Features and Ideas Discussion [original thread]
Skill requirement for using 'Civilian Hobgoblins' is 'Drones' at level 1. Hardly a problem.
- by Sable Moran - at 2014.06.30 09:21:00
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84. My argument in favor of skill remaps. - in Player Features and Ideas Discussion [original thread]
Doreen Kaundur wrote: Once a year wouldnGÇÖt break anything...right? So, I make (or buy from the bazaar) four characters (or get four accounts, doesn't matter in the end), train them to have a good amount of skill points, let's say 50 millio...
- by Sable Moran - at 2014.06.27 08:51:00
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85. My favorite ISD is... - in EVE General Discussion [original thread]
Val'Dore wrote: Antihrist Pripravnik wrote: That's not fair... It's like you asked which kind of chocolate is your favorite I hate chocolate. Poor girl. You really should contact your doctor, I'm sure the medical industry has alrea...
- by Sable Moran - at 2014.06.23 11:43:00
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86. Will upcoming industry changes have an effect on the trade hubs? - in EVE General Discussion [original thread]
Miles Winter wrote: what's going to happen? Trade hubs will still be trade hubs. Changes in manufacturing side won't affect that.
- by Sable Moran - at 2014.06.18 09:48:00
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87. Online PLEX Code prices - in EVE General Discussion [original thread]
Goti fase wrote: In Europe items are advertised with tax as generally the tax rate is the same for everyone. This simply is not the case. The VAT varies by country and also by type of product or service. So for example one and the same pro...
- by Sable Moran - at 2014.06.16 12:35:00
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88. Come back veteran/younger player! Be a prick or... be a prick! - in EVE General Discussion [original thread]
ISD LackOfFaith wrote: Mark Munoz wrote: I never read lore because I usually find it too time consuming. You however have a knack for explaining and making it interesting, you should write cliff notes to the lore, I would read it. :) I'm i...
- by Sable Moran - at 2014.06.13 09:38:00
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89. Fìë <-- What the hell? - in EVE General Discussion [original thread]
Studio Ghibli wrote: Google picks it up as "grass," Grass or straw if it is Japanese. If it is Chinese there are many other options, rough, careless, thatched and more. Studio Ghibli wrote: but I imagine there's some contextual meaning t...
- by Sable Moran - at 2014.06.07 17:23:00
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90. Market order folders or customizable groups - in Player Features and Ideas Discussion [original thread]
Subfolders in the orders tab in the wallet is an idea that has come up before multiple times though not lately. It has always been an idea that gets my full support. With 150+ orders up at any given time managing them in one flat list is just pla...
- by Sable Moran - at 2014.06.07 16:34:00
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91. The bottomless dress. - in Test Server Feedback [original thread]
o/
- by Sable Moran - at 2014.06.05 09:16:00
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92. Active and passive SP would be good for EvE - in EVE General Discussion [original thread]
Abrazzar wrote: I wonder if you can drown someone in napalm or if they would burn up before they suffocate.... Napalm burns on the surface, so yes one could drown in it without getting a single burn mark. Well, provided the person in questio...
- by Sable Moran - at 2014.06.03 13:41:00
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93. A few reasons why I'm excited for Kronos - in EVE General Discussion [original thread]
CCP Guard wrote: I once knew a dog named Garmur. Good dog too. No missile slots though. Every dog has one.
- by Sable Moran - at 2014.06.03 12:01:00
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94. Should we really need a survival guide to discuss topics about EVE? - in EVE General Discussion [original thread]
Jenn aSide wrote: did something insanely stupid and got hurt So at some level the universe actually works. That's refreshing.
- by Sable Moran - at 2014.06.03 11:38:00
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95. Any reason why... - in EVE General Discussion [original thread]
This has come up in the F&I section time and again. The latest DEV response that I can recall was, 'it would break the verisimilitude'. The silliest excuse I had heard in a long time. I wish this would be implemented. It could even work for u...
- by Sable Moran - at 2014.06.03 11:32:00
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96. Little things - Arghh, on which character did I leave that plex? - in Player Features and Ideas Discussion [original thread]
Nico Aristaeus wrote: One of my biggest annoyances in the game is how hard it can be to keep track of and handle your assets. I believe what you are looking for is jeveassets: https://forums.eveonline.com/default.aspx?g=posts&t=6419
- by Sable Moran - at 2014.05.29 10:34:00
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97. Killmail - in Player Features and Ideas Discussion [original thread]
To be honest I think that everyone whining about this are just disappointed that their e-peens are not receiving enough strokes. However having said that: Meytal wrote: Once they come up with an effective and efficient method, we will have Lo...
- by Sable Moran - at 2014.05.27 16:51:00
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98. Sensor compensation skills - in Skill Discussions [original thread]
What the sensor compensation skills do in practice is give a bonus to the sensor strength of the ship you're flying. The higher the strength the more improbable it is the ECM effect will get you. The other thing the sensor strength plays a part is...
- by Sable Moran - at 2014.05.27 16:42:00
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99. Why my friends didn't started to play EVE - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: Ruaro wrote: So for more experienced player alts in just a half of day it will be possible to have a decent ganker with T2 guns. Nice Tbh we can restrict this to accounts <3 or 6 months old. Wouldn't work. Malc...
- by Sable Moran - at 2014.05.20 17:23:00
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100. active on tranq , but inactive on the testserver - in Test Server Feedback [original thread]
Was your account active on TQ when the mirror was taken? GM's support only TQ, if you need help with Sisi your options are to post here or see if you can get a hold of a DEV or BH on ColdFront IRC.
- by Sable Moran - at 2014.05.20 09:05:00
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